One of the best Necromancer builds for Patch 2.6.4
In S18, the seasonal bonus DIRECTLY BENEFITS any character, at any point in their progression – which is great seeing as this is a “Fresh Level 70” guide. A chance to gain an “occulus ring” of any one of the following: Damage, CDR, or RCR, is a godly bonus. While RCR isn’t so hot, and CDR depends on build – ANYONE CAN BENEFIT FROM DOUBLE DAMAGE! This time we would like to present the Trag'Oul Blood Lancer build, which apparently is the most robust build in the entire Diablo 3 game. To check the full list of our Best Diablo 3 builds visit: The Best Diablo 3 builds by Odealo. Best builds for all classes in Season 12. Chantodo stacks are 90+% of your damage, you really want the full 20. 2.5 million sheet? Just do it within 4 minutes. When I mentioned cooldowns, it was meant in that the cooldown for Archon often finishes before the 20 stack with 5 pieces of CDR (it was meant in recognition). In 3 GRs, the fastest solo 108 was 4:57, with another time. The cold build in theory has a chance to do more damage than the lightning build, at least, if monster density is very good in the GR. Remember, AD procs (chance to proc) on hit, and then if successful, affects any monsters within a 10 yard radius of the monster that procced AD. Army Of The Storm GR 90+ by bigdaddyden. Scythe primary which will trigger the damage bonuses from Trag Fang + Krybins ring and also proc dayntee's Belt for dmg.
Rathma is one of the most powerful Necromancer class sets, while Rathma Singularity Mages is the strongest non-Corpse Lance based build for this class. It can reach Greater Rifts level 100 and above when played right. The build utilizes the 400% increased Minion damage bonuses provided by Jesseth's Arms set which combined with Rathma set bonus gives amazing DPS. It also scales extremely well with an increased number of Skeletal Mages summoned.
To check the full list of our Best Diablo 3 builds visit: The Best Diablo 3 builds by Odealo
Table of contents
- General information
- Recommended items
- Recommended skills
![Dmg Dmg](/uploads/1/3/4/3/134350007/586866951.png)
General information
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The entire build is based on the Bones of Rathma set which provides the following bonuses:
- Minions have a chance to reduce the cooldown of Army of the Dead by 1 second each time they deal damage (2/6)
- Gain 1% damage reduction for 15 seconds each time one of the Minions deals damage, stacking up to 50 times (4/6)
- Each active Skeletal Mage increases the damage of all minions and Army of the Dead by 1000%, up to 4000% (6/6)
Singularity Mages Rathma build is one of the strongest out of all Necromancer builds. It is also the recommended choice for all summoner-type characters fans. This build is based on increased minion damage by each summoned Skeletal Mage. That is why the Legendary ring Circle of Nailuj's Evol is so important, it not only double the number of summoned Skeletal Mages with each cast but also increases their duration nearly tripling the number of Skeletal Mages you can have summoned at a time. On top of that, we utilize the Jesseth's Arms 400% increased minion damage after using Command Skeletons ability. It is most important to summon as many Skeletal Mages and possible and keep the Jesseth's Arms buff at all times.
Like most of the Necromancer build you will be also using Krysbin's Sentence to greatly increase your DPS versus crowd-controlled (slowed, stunned, frozen) enemies.
Like most of the Necromancer build you will be also using Krysbin's Sentence to greatly increase your DPS versus crowd-controlled (slowed, stunned, frozen) enemies.
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Recommended items
Equipment | |
Head - Rathma's Skull Helm Stat priorities: 1) Critical Hit Chance 2) Socket 3) Intelligence 4) Increased Skeletal Mages damage 5) Vitality 6) Secondary Res. Socket: | |
Chest - Rathma's Ribcage Plate Stat priorities: 1) Intelligence 2) Vitality 3) Armour 4) Life% 5) Secondary Res. Sockets: | |
Pants -Rathma's Skeletal Legplates Stat priorities: 1) Intelligence 2) Vitality 3) Armor 4) Secondary Res. Sockets: | |
Gloves- Rathma's Macabre Vambraces Stat priorities: 1) Attack Speed 2) Critical Hit Chance 3) Critical Hit Damage 4) Intelligence 5) Secondary Res. | |
Boots - Rathma's Ossified Sabatons Stat priorities: 1) Intelligence 2) Vitality 3) Increased Skeletal Mages damage 4) Armor 5) Secondary Res. | |
Pauldrons- Rathma's Spikes Stat priorities: 1) Intelligence 2) Vitality 3) Area damage% 4) Life% | |
Bracers - Reaper's Wraps Stat priorities: 1) Critical Hit Chance 2) Physical damage% 3) Intelligence 4) Vitality 5) Secondary Res. Special power: Health globes restore 25–30% of your primary resource | |
Amulet - Traveller's Pledge Stat priorities: 1) Socket 2) Critical Hit Damage 3) Critical Hit Chance 4) Physical damage% 5) Intelligence (Part of the Endless Walk set) Set bonuses:
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Ring - Compass Rose Stat priorities: 1) Socket 2) Critical Hit Chance 3) Critical Hit Damage 4) Attack Speed 5) Intelligence 6) Vitality (Part of the Endless Walk set) | |
Ring - Circle of Nailuj's Evol Stat priorities: 1) Socket 2) Critical Hit Chance 3) Critical Hit Damage 4) Attack Speed 5) Intelligence Special power: Raises an additional Skeletal Mage with each cast and they last an additional 2–4 seconds In 2002, Webroot launched a spyware blocking and removal product called Webroot Spy Sweeper. Webroot mac download. The company introduced antivirus protection with the launch of Spy Sweeper with AntiVirus in 2006. In 2007, Webroot AntiVirus with AntiSpyware and Desktop Firewall was released with added firewall protection feature.Why uninstalling Webroot SecureAnywhere on Mac? | |
Belt - Dayntee's Binding Stat priorities: 1) Intelligence 2) Vitality 3) Armor 4) Life% 5) Secondary res. Special power: Grants a 40–50% reduction in all damage taken as long as there is an enemy afflicted by one or more of the Necromancer's Curses | |
Weapon - Jesseth's Skullscythe Stat priorities: 1) Socket 2) High average damage 3) Damage% 4) Attack Speed 5) Maximum Essence 6) Intelligence Sockets: (Part of the Jesseth's Arms set) Set bonuses:
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Off-hand - Jesseth Skullshield 1) Critical Hit Chance 2) Intelligence 3) Vitality 4) Cooldown Reduction (Part of the Jesseth's Arms set) | |
Bonus Items for Season 16 (thanks to built-in Ring of Royal Grandeur power) | |
Chest - Requiem Cereplate Stat priorities: 1) Intelligence 2) Vitality 3) Armour 4) Life% 5) Secondary Res. Sockets: Special Power: Devour restores an additional 75–100% Essence and Life, and if Devour restores Essence or Life above their respective maximum, the excess is granted over 3 seconds | |
Kanai Cube powers | |
Reilena's Shadowhook Every point of Maximum Essence increases all damage done by 0.5% and Bone Spikes generate 2–5 additional Essence for each enemy hit | |
Tasker and Theo Increase attack speed of your pets by 40–50% | |
Krysbin's Sentence Deal 75–100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect | |
Legendary Gems | |
Bane of the Trapped
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Zei's Stone of Vengeance
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Enforcer
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Recommended skills
Active Skills | |
Bone Spikes Summon bone spikes from the ground that deal 150% weapon damage Sudden Impact Bone spikes will also stun enemies for 1 second on hit Your primary attack. It is used to generate Essence and stun enemies on hit, which increases the damage they receive thanks to Krysbin's Sentence ring | |
Simulacrum Creates a Simulacrum made of blood that will duplicate any Essence Spenders cast for 15 seconds Reservoir While active, Simulacrum will also increase maximum Essence by 100% This ability has a long cooldown and grants insane boost to your DPS for a short duration. Use it on bosses and hard elites | |
Skeletal Mage Raise a skeleton from the ground to attack your foes dealing 400% damage as Physical over 2 attacks. Lasts 6 seconds Singularity Consumes all Essence when cast, but summons a much more powerful Skeletal Mage. The minion's damage is increased by 3% for each point of Essence consumed. Can raise up to 10 empowered Mages, each having its own damage buff for the duration This builds core ability. It not only deals majority of the damage but also increases it with every summoned Skeletal Mage | |
Land of the Dead All corpse skills can be used at will for 10 seconds Frozen Lands Enemies in the Land of the Dead are frozen while it lasts This skill provides amazing both defensive and offensive utility. It freezes all enemies within range (basically whole screen) grants insane Essence regeneration allowing summoning the most powerful Skeletal Mages and spamming the skill. Use on bosses, hard elites, and emergency situations | |
Devour Consumes all corpses within 60 yards to restore 10 Essence per corpse Cannibalize Each corpse consumed also restores 3% of maximum Life Used to recover Life and Essence. While under the effect of Land of the Dead you will be able to instantly heal yourself and replenish your Essence. | |
Command Skeletons Passive: Raises skeletons from the ground every 2 seconds to a maximum of 7 skeletons. Skeletal minions deal 50% damage as Physical per attack Active: Commands the skeletal minions to attack the target and increase their damage by 50% against the designated target Freezing Grasp Skeleton's damage type changes to Cold and their current target is frozen for 3 seconds Mandatory skill for this build. Skeletons will not only deal decent damage (they are minions and benefit from both Rathma and Jesseth's Arms set bonuses) but also grant the Jesseth's Arms buff and freeze their target. | |
Passive Skills | |
Overwhelming Essence Increases the maximum Essence by 40 | |
Final Service Upon taking lethal damage, instead of dying, renders the Necromancer immune to all damage for 4 seconds. This passive will also sacrifice minions and heal the Necromancer for 10% of maximum Life for each minion sacrificed this way. This effect cannot occur more than once every 60 seconds | |
Life from Death Consuming a corpse has a 20% chance to spawn a Health Globe If your pokemon is confused how does non dmg skills work in tcg. Convenient site, hope it's not against the TOS! Will let you know how that turns out. I have several chanseys (lvl 1, 3.5, 16.5) that I plan to collect more data with later today. AttackerLvl 20 Pidgeotto 655 CP / 83 HP / 3000 stardust - 10 /12 / 10Lvl 19 Pidgeotto 585 CP / 79 HP / 2500 stardust - 2 / 12 / 10Lvl 18 Pidgeotto 527 CP / 71 HP / 2200 stardust - 0 / 12 1Lvl 14 Pidgeotto 434 CP / 69 HP / 1600 stardust - 1 / 12 / 14Lvl 4 Pidgeotto 111 CP / 32 HP / 400 stardust - 2 / 15 / 3Lvl 20 Metapod 264 CP / 67 HP / 2500 stardust - 14 / 13 / 13Unfortunately I don't have a Pidgeotto between 4 and 14 to test against. | |
Extended Servitude Increases the duration of Skeletal Mages and Revived minions by 25% |
Shutting down the Auction House and implementation of Loot 2.0 system killed nearly all player-to-player trading in Diablo 3. However, you may still obtain Legendary and Set gear through Item Farming, Boosting and Greater Rift carry services which are offered on Odealo market. |
Diablo 3 How To Do Dmg For A Gr 90 7
We hope you will enjoy this build as much as we did. And see you soon in the world of Sanctuary.
If you have any ideas how this build could be improved, or if you have suggestions for other Necromancer Guides we should make, please let us know in the comments below.
Diablo 3 How To Do Dmg For A Gr 90 10
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